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MicroShots VR
Game Design Documentation & Development blog for the VR game MicroShots.
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Showing posts from December, 2016
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Cell Environment textures and materials
on
December 01, 2016
Environments
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"Ride" style navigation - Camera shots sequence
on
December 01, 2016
user interface
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User Interface : first approach
on
December 01, 2016
user interface
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Scenes and Environments
on
December 01, 2016
Environments
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Nanotech exhibition in Science Museum in Seattle
on
December 01, 2016
references
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Previous prototype or proof of concept
on
December 01, 2016
references
+
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